These are cumulative sketches, both personal and some from work, to show my design process style. Enjoy.
Wednesday, 16 May 2012
Thursday, 26 April 2012
Saturday, 25 February 2012
|Main Character turnaround|
These are a selection of turnaround for character designs for a previous module involving games art. The main theme was concept art and secondarily was bio-mechanical prosthesis. The idea is of a zombie game where the main character has a mechanical arm which feeds an anti-infection serum to keep the character going. The boss character above is an example of what happens if you can't replace the serum cartridge in time...